multimedia

Sunday, 25 April 2010

Artefact 5

In my fifth artefact I decided to look at familiarity of structure and surroundings. This was a key aspect that appeared in research document. It was based on the theory that people believe something to be real by cross referencing it with prior knowledge from media and personal experience.

To test the idea of how familiarity of structures and surrounding effects people’s perception on reality, I created a level in Unreal Editor. I made a level of a derelict building and added five objects at random which included architectural features as well. The reasoning behind me choosing this environment was due to the fact that most people already have a preconception of how a derelict building should appear based on prior knowledge and therefore would be able to pick out features that do not fit in with their ideal of the place.

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Wednesday, 14 April 2010

Artefact 4 cont....


The plan for my forth artefact was originally to learn how motion captured worked and hopefully be able to produced one of my own, however this was not possible as after seeing the process I realised that I didn't have the skills or the time frame to do it in.

I did however learn how it was wall done and the process and software packages needed in order to created a character.

After I carried out all the research into it I found out that this was not as substantial to answering my overall question, and therefore decided not to carry on with this. So for my next artefact I referred back to my research document to seek guidance on where to take this next.

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